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SolidWorks 2012 Tutorial

The GPS Center

Google SketchUp 6: Basic and Advanced Exercises

Google SketchUp 6: Basic Exercises

Chapter 1: Introduction
Chapter 2
The Basics
Google SketchUp Screen
Viewing Tools
Shortcut Keys
Drawing Tools

Line
Rectangle

Square and Golden Section

Push/Pull
Circle and Polygon
Arc
Freehand

Manipulation Tools

Select
Eraser
Tape Measure
Protractor
Move and Copy

Move
Copy
Autofold
Autofold
with Curved Faces
Using Move to Resize Curves and Curved Surfaces

Rotate and Copy

Rotate
Rotate - Copy
Defining the Rotation Axis
Using Rotate to Twist

Scale

Scaling with the Axis Tool

Offset
Axes

Displaying and Smoothing Edges

Chapter 3: Intersect and Follow Me
Follow Me

Basic Follow Me
Follow Me with Components
Round Objects

Intersect with Model

Cutting and Embossing
Intersecting Arches
Arch Cutouts Using Groups
Intersect with Context and Selected

Combining Follow Me and Intersect with Model

Creating a Wall Niche
Intersecting Moldings

Chapter 4: Making Multiple Copies

Basic Move and Copy
Multiple Linear Copies

Orthogonal Copies
Sloped Copies

Multiple Rotated Copies

Chapter 5: Working with Roofs

Using Offset for Roofs
Simple Roof and Dormers
Resolving Sloping Roofs

Set Slope and Double Constraints
Delete and Recreate
Roofing with Follow Me

Overhangs

Overhangs by Moving Faces

Chapter 6: Groups and Components
Components Versus Groups
Introduction to Groups

Breaking Connected Faces
Disconnecting from Other Objects

Using Groups for Cutting
Unsticking Objects from a Group
Introduction to Components

Component Files

Components Window

Inserting and Editing Predefined Components

Where to Find More Components

Creating and Saving Components in the Library
Component Source Files and Reloading
Resizing Components (and Groups)
Tips for Efficiency with Components

Chapter 7: Painting, Materials, and Textures
Overview of Materials

Materials Window: Windows
Materials Window: Mac

Colors
Textures and Materials
Importing Images

Where to Find More Materials

Applying Materials

Using Shift and Ctrl/Option Keys

Creating and Saving Materials in the Library
Material Transparency

Double-Sided Faces

Materials of Groups and Components

Overview of Materials and Groups
Using Groups to Separate Materials
Materials of Components
Default Component Materials

Wrapping Images

Planar Faces
Curved Faces

Tips for Efficiency with Materials

Chapter 8: Adding Text and Dimensions
Text
Dimensions

Creating Dimensions
Dimension Display and Properties
Dimensioning Using the Text Tool
Using the Axis Tool with Dimensions

3D Text

Chapter 9: Using Exact Dimensions
Creating Exact Geometry
Entity Info
Exact Moving and Copying
Exact Rotated Copies
Symmetry
Measuring Length and Area
Scaling in 3D

Chapter 10: Miscellaneous Basic Exercises
Healing a Divided Line
Finding the Center of an Arc
Domed Apse
Smoothing Faces of Rotate-Copied Curved Objects
Hyperbolic Parabola (Saddle Shape)
Curvy Things

Chapter 11: Google SketchUp and Google Earth
Placing a Model in Google Earth

Finding the Modelís Location
Changing and Relocating the Model

Saving Google Earth Files and Models
3D Warehouse

Chapter 12: Program Settings
Stacking Windows
Model Display

Edge Settings
Face Settings
Background Settings
Watermarks Settings
Modeling Settings
Perspective and Parallel Views

Model Info

Model Info > Animation
Model Info > Components
Model Info > Dimensions
Model Info > File
Model Info > Location
Model Info > Statistics
Model Info > Text
Model Info > Units

Preferences

Preferences > Compatibility
Preferences > Drawing
Preferences > Extensions
Preferences > Files
Preferences > General
Preferences > OpenGL
Preferences > Shortcuts

Shortcuts for UI Windows, Toolbars
Shortcuts for Render Settings

Preferences > Template

Toolbars / Tool Palettes
Export and Import

Exporting

File / Export / 3D Model
File / Export / 2D Graphic
File / Export / Section Slice
File / Export / Animation

Importing

File / Import

Google SketchUp 6: Advanced Exercises
Chapter 1: Introduction
Chapter 2: Advanced Intersect and Follow Me
Cutting Holes in a Grill
Placing Skylights in a Roof
Creating a Table Leg
Creating a Faucet
Engraving: 3D Text with Intersect With Model

Creating a Log Cabin

Creating Flat-Sided Logs
Creating Notches
Building the Cabin
Door and Window Cutouts

Chapter 3: Advanced Groups and Components
The Outliner: Manipulating Groups and Components
Window Components: Cutting Openings

Cutting Method 1
Cutting Method 2
Creating a Window Component Plus a Cutout Component
Nested Cutting Components - Specific Wall Thickness
Nested Cutting Components - Any Wall Thickness
Cutting Holes in a Curved Wall

Using Components for Mirroring
Replacing Components
Tips for Efficiency with Components

Chapter 4: Advanced Painting, Materials, and Textures
Texture Positioning

Fixed Pins
Free Pins

Using Photos to Create 3D Models

Creating a Painted 2D Tree
Creating a Painted 3D Bus
Creating a Painted Clubhouse

Photo Match

Creating a Photo Matched Bus
Creating a Photo Matched Clubhouse
Creating a Photo Matched Chair
Using Photo Match with an Existing SketchUp Model
Photo Match with Multiple Photos

Using a SketchUp Model with Multiple Photos

Projecting an Image onto a Non-Planar Face (Topography)
Alpha Transparency
Tips for Efficiency with Materials

Chapter 5: Sectioning
Sectioning Overview
Using Sections for Interior Design and Presentation

Exporting Section Slices

Copying Section Planes for Floor Plans
Using Section Planes with Model Intersection
Simultaneous Section Cuts
Using Inferences to Create Sections

Chapter 6: Presentation
Styles

Pre-Defined Styles
Editing and Creating Styles
Watermarks and Backgrounds

Predefined Watermark Styles
Creating Your Own Watermark Style

Sampling: Mixing and Matching Styles

Sketchy Edges
Sketchy Edge Properties
Sketchy Stroke Images
Creating a New Sketchy Edge Style
Techniques for Creating Sketchy Edges

Where to Find More Styles

Fog

Fog and Scenes

Layers, Walk-Throughs, Scenes, and Animation

Layers
Setting up the Model
Scenes
Walk and Look Around
Position Camera
Updating Scenes
Animation

Exporting Animation

Shadows
Using Layers and Scenes for Exploring Design Options

Chapter 7: Sandbox Tools
Creating a Sandbox (TIN)

Sandbox from Scratch
Smoove
Sandbox from Contours

Drape and Stamp

Drape
Stamp
Stamp in 3D

Adding Detail to a Sandbox
Organic Shapes

Chapter 8: Miscellaneous Advanced Exercises
Creating a Spiral Staircase
Creating a Steel Frame

Downloading Structural Shapes
Creating Your Own Shapes
Creating the Frame
Main Column
Main Beam and Connectors
Floor Joists and Connectors
Completing the Frame

Aligning Any Two Faces
3D Geometric Objects

Starting from a Cube
Starting from a Golden Section
Starting from a Polygon

Creating a Model from 2D Plans

Creating the Walls
Adding Components

Chapter 9: Ruby Script
SketchUp Ruby Basics
Entering Code on the Ruby Console

Creating a Script
Creating a Script that Requires User Input
Using the Help Files to Create Code

Provided Scripts

Ruby Script Examples

Box
Estimating
Animation
Point at Center

Utilities

Create Face
Query Tool
Other Scripts

Where to Find More Ruby Scripts

Chapter 10: LayOut
Creating a Template

Inserting an Image
Adding Text
Adding Shapes
Saving the Template

Layers and Pages

Layer Locking and Master Layers
Changing the Inside Pages
Changing the Cover Page

Creating Shapes in LayOut

Inferences
Shape Styles
Arranging
Creating Complex Shapes

Lines, Labels, and Text

Lines
Labels
Text

Inserting Content

Inserting Images
Inserting SketchUp Models
Inserting Text

Scrapbooks
Output
Printing

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